RealNetworks®, Inc. delivers digital entertainment services to consumers via PC, portable music player, home entertainment system or mobile phone.
Real created the streaming media category in 1995 and has continued to lead the market with pioneering products and services, including: RealPlayer®, the first mainstream media player to enable one-click downloading and recording of Internet video; the award-winning Rhapsody® digital music service, which delivers more than 1 billion songs per year; RealArcade®, one of the largest casual games destinations on the Web; and a variety of mobile entertainment services, such as ringback tones, offered to consumers through leading wireless carriers around the world.
Next week, RealNetworks’ Paul Ruppert will kick of the MEF panel session on messaging at MWC. Ahead of that event, he issues a challenge to the market – start innovating or risk extinction…
Mobile messaging is a digital phenomenon, made of ones and zeroes. But really its roots are in a transport industry that goes back to ponies, ships and trains.
RealNetworks is on a mission to organise the world’s smartphone photos and videos. Its RealTimes app intelligently creates slick movie ’stories’ based around the same event. In our Executive Interview series, Max Pellegrini told Tim Green about the huge potential of this ‘personalisation’ product…