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Mobile Entertainment

MEF DataMobile ContentMobile Gaming

Mobile Games Consumer Survey 2021

For some, it is difficult to relate to mobile games as a proper media category. But that it most definitely is. Games played on mobile phones is now a vibrant industry, having grown considerably since the first preloaded game Tetris was preinstalled on the Siemens S1 in 1993, reaching consumers…
Sam Hill
December 15, 2021
Mobile ContentMobile Gaming

Why this is the time for Cloud Gaming

Juan Francisco Di Nucci, CEO of digital content monetisation specialists Avatar World Group shares more detail about their cloud gaming offering, and explains why the sector is ready to really take off. Cloud technology and entertainment are already linked. Everything happens there. And physical supports are no longer mandatory for…
Sam Hill
November 10, 2020
5 minutes withInterviewsMobile Gaming

5 minutes with… Reality Gaming Group

In our 5 minutes with profiles, MEF members talk about their business, their aspirations for the future and the wider mobile industry. This week, Co-Founder Tony Pearce introduces Reality Gaming Group. We develop mass market games that utilize digital collectibles (NFT’s) and blockchain technology. Reality Gaming Group had developed two…
Sam Hill
April 30, 2020
Guest blogMobile ContentMobile Gaming

Hatch and the future of mobile cloud gaming

Shiv Putcha, Principal Analyst at emerging tech specialists Mandala Insights, shares more insights from the Nokia event Global Analyst Forum. Recently, I had the opportunity to be in Finland to attend Nokia’s Global Analyst Forum. For those interested, my reflections on that event can be viewed here. As it turns…
Sam Hill
February 18, 2020
Guest blogInterviewsMusic

Exploring the future of the digital content space

Basebone CMO Benito Alvarez discusses the importance of carrier billing in its strategy, and the opportunities and challenges around Baseplay, its suite of digital content services for emerging markets. In emerging markets where the average amount a user can pay for content can be seen as comparatively low, it can…
Sam Hill
May 28, 2019
MEF