Find out the week’s top mobile stories from around the world. This week.. SITA Encourages Regional Airports to Embrace Cloud, Mobile Technologies, Huawei launches its own mobile operating system on handsets, New 5G and satellite technologies offer more choices for home broadband and much more…
SITA is warning that regional airports should be prepared to deal with a massive influx of traffic in the wake of COVID-19. The company noted that many people moved away from major urban centers (and toward less populated regional ones) as remote work arrangements became more acceptable during the pandemic, and domestic travel is also expected to increase as lockdowns lift in many countries. Many people are eager for a vacation after a year spent at home, and it is easier to go somewhere local (and somewhere with no entry requirements) than it is to deal with complex and unpredictable international health restrictions.
Huawei launched its own HarmonyOS mobile operating system on its handsets on Wednesday as it adapts to having lost access to Google mobile services two years ago after the United States put the Chinese telecommunications company on a trade blacklist.
The Shenzhen, China-based company announced that about 100 Huawei smartphone models will use its proprietary HarmonyOS system, and that the operating system will also be available on certain tablets and smart screens in the fourth quarter of the year.
Millions of people in the US have no home broadband or a really poor, pricey form of it at a time when being online has become almost as essential as having clean running water. Now what?
Two new home broadband options are hitting the market, offering service where it’s either not available or not competitive. Starlink is a new satellite ISP that seeks to erase the often negative connotations of satellite internet and do so almost anywhere you can set up a small dish aimed at the sky. T-Mobile Home Internet is a 5G-based service providing broadband to the premise, not to the mobile devices that T-Mobile is known for. Each service creates Wi-Fi in your home so you don’t really have to care if it its powered by satellite or a 5G cellular network.
Mobile TeleSystems (MTS), the largest mobile network operator in Russia, has signed a cooperation agreement with Microsoft and SAP.
According to a press note from Microsoft, the companies will together develop cloud technologies in Russia. The agreement was signed under the framework of the St Petersburg Economy Forum and, was signed by General Director of SAP CIS Andrey Filatov, President of Microsoft in Russia Christina Tikhonova, and President of MTS Vyacheslav Nikolaev.
AMD announced a host of new products at Computex 2021. The first of these is the Radeon RX 6000M series mobile graphics, the company’s latest and most powerful series of graphics processors for notebooks.
The World’s Fastest-Growing Smartphone Maker To Put 5G And Its Future In The Hands Of Young Consumers
A disruptor of the global smartphone market, youth-focused technology company realme is on a mission to shake up the industry even further, by making 5G technology more accessible for all, and putting young people at the core of its development. The fast-emerging Chinese company, which reached 50 million unit sales in just nine quarters since its inception in 2018 — an unprecedented industry feat — plans to put 100 million 5G phones in the hands of young consumers around the world by 2024 while positioning its Gen Z customer base front and center of the R&D process.
Smartphone battery technology hasn’t grown as fast as other technologies used in these devices. As a result, charging speeds have become a major differentiating factor amongst device manufacturers, especially those from China.
Cloud Gaming Market to Reach USD 1,861.3 Million in 2028; Emergence of 5G Technology & High Smartphones Usage to Aid Growth, says Fortune Business Insights™
The global cloud gaming market is set to gain traction from the increasing usage of smartphones. The GSMAi Report, for instance, declared that by 2025, around 80% of people will gain access to smartphones, while in 2019 there were approximately 5.2 billion smartphone connections worldwide. This information is given by Fortune Business Insights™ in a report, titled, “Cloud Gaming Market, 2021-2028.” As per the report, the market size is projected to grow from USD 169.2 million in 2021 to USD 1,861.3 million in 2028 at a CAGR of 40.9% in the forecast period. It stood at USD 121.2 million in 2020.