Find out the week’s top mobile stories from across the web.
This week.. Apple restores iPhone apps after privacy brouhaha, Ericsson defines cellular IoT, China purges nearly 8,000 ‘malicious’ apps and much more.
On Thursday evening, Apple restored Google’s access to its own internal iOS apps, just hours after it made a similar move with Facebook’s private iPhone apps.
“We can confirm our internal corporate apps have been restored,” Anaik von der Weid, a Google spokeswoman, emailed Ars just after 8pm Pacific Time.
Let’s face it. The Internet of Things (IoT) has been a tough industry to get a grip on. Does it belong to the world of cloud platforms, such as GE’s Predix or IBM’s Watson? Or is it mainly about sensors connecting such disparate things as industrial equipment and smart scooters? Where do smart cities fit into the IoT landscape? And then there are the networks: Cat-M1, narrow-band IoT (NB-IoT), and long-range wide area networks.
China’s central internet regulator has deleted almost 8,000 ‘malicious’ mobile apps for exploiting users, as the nation’s government continues to clamp down on the internet.
The Cyberspace Administration of China (CAC) ordered telecoms operators to shut down the services of 7,873 apps, according to Reuters. These apps were found to have overcharged and cheated users as well as stolen information.
In the third iteration of the Drum’s monthly chart series, in association with Ogury, we take a look at trends surrounding travel booking apps for the month of December.
December was a record-breaking month for the travel industry, with one-in-three Americans traveling last month, a 4.4% year-over-year increase. As more and more travelers book their trips online, findings from Ogury, a technology company specializing in mobile journey marketing, discover some interesting insights surrounding where people spend their time and for how long.
Mobile point-of-sale (mPOS) devices are having a moment, with analysts predicting that the yearly number of mobile POS transactions will triple by 2023. Among the reasons: Prices are dropping for wireless POS units and plug-in card readers, and some POS vendors are expanding their product lines to offer mPOS technology. Cost-conscious small businesses, SMBs that sell at temporary or mobile locations, and brick-and-mortar merchants all stand to benefit from mPOS adoption—as long as they understand how to protect their data on these comparatively new systems.
In general, Blockchain technology resonates better with cryptocurrencies like Bitcoin, Litecoin, and Ethereum. The digitalized ledger has claimed considerable strides in the virtual currency market, and steadily, it’s expanding its reach in the unconventional boundaries, and mobile industry domain is one of them.
The imminent future looks to embrace the Blockchain technology in a more better way. As per a research report, the global Blockchain market is expected to hit the staggering figure of $7.7 billion by the year 2024, which clearly transcends the yearly forecast of Blockchain earning till 2020.
Employees are using messaging applications such as WhatsApp, Facebook Messenger and Skype for work-related communications on a regular basis, often without the knowledge or approval of the human resources departments at their companies, according to a new study from private enterprise social network Speakap.
Speakap surveyed over 1,000 non-desk employees—which it defined as people who typically work on their feet in places such as retail stores, hotels, restaurants, bars, production facilities, warehouses and hospitals—in the U.S., the U.K., the Netherlands, Spain and Germany.
Mobile World Congress in Barcelona is traditionally the year’s biggest show when it comes to mobile innovations, and Huawei will be keeping that tradition going with the introduction of its first foldable device. The invite just released by the Chinese company makes it abundantly clear that the foldable promised for this year — which was reportedly planned for release before Samsung’s — will get its official debut at MWC 2019. Huawei’s MWC keynote is scheduled for Sunday, February 24th, at 2PM Barcelona time / 8AM ET.
Nintendo president Shuntaro Furukawa has reiterated the company wants mobile to be a pillar of revenue and that it aims to release games across a “wide variety” of genres.
In an interview with Sankei News, handily translated by Nintendo Everything, Furukawa admitted the firm is still finding its feet in the world of smartphone games.